Next major Android release to pack “kill switch” & ART as default runtime
stay tuned to Conversations to find out what we’ve got in store,” Nokia touts . Just below this teaser, the company has also added a countdown timer to boost anticipation ahead of the event. Rumors about the Nokia X2 have so far suggested that the smartphone will sport a 4.3-inch display with a resolution of 800 x 480 pixels, pack a dual-core Qualcomm Snapdragon 200 processor clocked at 1.2GHz, paired with Adreno 305 graphics and 1GB of RAM. Other rumored specs of the Nokia X2 include 4GB of internal storage capacity, a 5-megapixel rear camera, and a 0.3-megapixel front shooter.
Original version, visit http://www.mobilenapps.com/articles/10285/20140620/nokia-x2-android-smartphone-expected-soon-as-nokia-teases-june-23-green-with-envy-event.htm
Already included in the smartphones like Samsung Galaxy S5 and LG G3, the so-called kill switch functionality, which is also known as reactivation lock or anti factory-reset protection, blocks any attempt to factory restore the smartphone or reactivate it by putting password protection. Unless the thief knows your password, the phone is rendered useless and thus impossible to resell. Specifics of the Android kill-switch are unknown at the point but it will very likely be included i the Android Device Manager , which currently allows Android users to track or wipe their lost or stolen devices. In addition to the kill switch, Android 5.0 will also make ART (Android Runtime) as the default runtime on Android devices. Runtime is the software responsible for executing programs (apps). ART was first introduced with Android 4.4 KitKat as an experimental runtime and has been in testing since, now commits made in AOSP (Android Open-Source Project) reveal that Google is ready to ditch Dalvik and make ART default.
Original version, visit http://www.androidos.in/2014/06/next-major-android-release-pack-kill-switch-art-default-runtime/
Digital security company Gemalto loses patent fight against Android | Ars Technica
Yesterday’s ruling (PDF) puts an end to a legal battle that Gemalto kicked off in 2010 when it sued Google, Samsung, HTC, and Motorola in the Eastern District of Texas.Gemalto said Android phones had memory-utilization features thatit had developed first at its research center in Austin. Gemalto’s invention was a way to allow low-power devices to run “high-level programming languages, such as Java,” according to the rulingfrom the US Court of Appeals for the Federal Circuit. It accused the defendant companies of infringing three of its patents, numbered 6,308,317 , 7,117,485 , and 7,818,727 . However, the defendant companies were successful in arguing that their smartphones do not infringe because they aren’t “resource-constrained devices” as described in the Gemalto patents. Rather, they”rely on off-chip memory to run Java applications, similar to prior art personal computers,” wrote the judges. Gemalto said that the accused Android smartphones infringed when they “temporarily load program instructions from off-chip memory into on-chip cache memory before execution,” but the district court judge ruled that “cache memory issubstantially different from permanent memory and not equivalent for infringement purposes.” The appeals court agreed. It’s fairlyunusual that Gemalto lost on asummary judgment rulingat all.Summary judgment iswhen judges rule on a case without a jury trial because they believe the case can be resolved solely on a legal basis, without any need forthe kind of fact-finding involved with a jury trial.Such rulings are fairly common in patent cases, but not in the Eastern District of Texas, where judges prefer to referlitigants to ajury trial.
Original version, visit http://arstechnica.com/tech-policy/2014/06/digital-security-company-gemalto-loses-patent-fight-against-android/